Tier 7 creature dwelling tier list! Hi everyone! In this video I rank the top tier creature dwellings for each faction, taking into account how difficult they are to take, how difficult they are to build, and how useful the creatures themselves are. Let me know if you guys agree/disagree!

Many of their heroes start with a school of magic, which is greatly safer than other factions. You still have ciele, who’s magic arrow alone can take any side town or break towards it. Sprites, which are the only tier 1 no enemy retaliation class, thus can kite most non archers for days (speed 9 iirc).
True, but especially considering you like to go Dark Magic instead, your hero will not be casting those spells. They will be casting other spells. And having Divine Strength on Xbows or Griffins (tier 2 and 4) is a huuge difference. It'd be dope if Inquisitors casted one of their spells at Expert level. Zealots do cast Righteous Might on Expert.
The main role for scouts on the battlefield is to make ranged attacks with their crossbows. They are also trained in close combat, however, and can defend themselves in melee.OffBck The scout is the basic creature of the Dungeon in Heroes of Might and Magic V. A fast unit, and quite strong for a tier-one creature. However, its growth rate is the lowest and its cost is the highest of all the The archer is the second-tier unit of the Haven faction in Heroes of Might and Magic V. It can be upgraded into the marksman or, with the Tribes of the East expansion, the crossbowman. Archers are useful in battle to weaken the enemy ranks before melee combat. The archers of the Griffin Empire excel in the art of overwhelming the enemy with barrages of arrows. Shooter — creature has a ranged Heroes of might and magic V. Create a Faction Tier list Heroes 5 tier list. Check out our other Video Games tier list templates and the most recent user submitted Video Games tier lists. 🔴 Live Voting Poll Alignment Chart View Community Rank

The Farm is one of the four factions present in Heroes of Might and Magic I. It is a Might faction, and is generally considered as having the weakest, but cheapest, creatures in the game. The Farm hero is the Knight, an unblemished commander that is able to raise the morale of his units. In the campaign, choosing Lord Ironfist will cause the player to begin all scenarios with Farm castles

Sylvan (Strong Units every tier, good racial ability) 2. Dungeon (Strong Units every tier, good magic damage) 3. Inferno (Weaker units, but GATING can win battles) 4. Haven (Very good units every tier, Training, fairly cheap) 5. Stronghold (Very good units every tier, bloodlust makes units awesome, quick leveling) 6. Having been a fan of Might more than Magic since I was a kid, I reckon Stronghold might be my favourite faction. Blood Rage allows them to tank like no one else, but because Barbarians find Magic shameful, they become susceptible to it. Specifically Dark Magic, since they have no way to cleanse it. The defender is the first tier unit of the Fortress faction in the Hammers of Fate expansion to Heroes of Might and Magic V. It may upgrade into the shieldguard or mountain guard, the latter requiring the Tribes of the East expansion. Though defenders are a very sturdy tier-one unit, they have terrible damage output and low speed, making them The kirin is a creature in Might & Magic: Heroes VI. The champion creature of the Sanctuary faction, its upgraded version is the sacred kirin . A powerful Water Spirit linked to the celestial waters in all their aspects (rain, hail, clouds, fog, mist), the Kirin is known in the Naga culture as the bringer of wisdom and the chooser of lords The pixie is the first-level creature of the Sylvan town in Heroes of Might and Magic V. It upgrades into either the sprite or, with the Tribes of the East expansion, the dryad. It is expensive for a level one unit, but with No Retaliation and its Spray Attack, it is well worth the cost. That said, their Attack and Defense are very low, and There are 10 fights or 5 fight. Each attack add 5 points to a creature and subtracts 5 point to opposing creature. If creature won/lost first 5 fights in a row, the rest fights are automatically counted as win/loss. Additional points are coming from unused abilities or spells on Expert level. HoMM3 Factions Tier list. comments sorted by Best Top New Controversial Q&A Add a Comment. Nintara • Heroes of Might and Magic 3 Reply de6TSo.
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